Ogre 3D

I’m a contributor to the Ogre 3D C++ Rendering Engine. I’m mosty interested into providing some fixes for the user-facing API of the engine, especially on the v2-1 branch of the project. Accepted pull request I authored can be found here:

https://bitbucket.org/sinbad/ogre/pull-requests/?state=MERGED&author=ybalrid

Also, I’m developing a plugin for Ogre that permit the use of glTF files with it: Ogre_glTF