Annwvyn is a C++ game engine for Virtual Reality. I started this project during 2013’s summer.
It’s a library aimed to easily create applications for the Oculus Rift headset.
It’s published under the MIT Licence. The source repository is on my GitHub account.
I have a developement blog at this address : Annwvyn.org
It’s thinked as an interface between your code and some free softare technology usefull for real time 3D content, with Oculus Rift rendering and head tracking:
- OGRE : Object-oriented Graphical Rendering Engine, for rendering scene in OpenGL (in the case of Annwvyn)
- OpenAL : 3D spatialized Audio
- Bullet Physics : Phisics and collision simulation
- LibOVR : SDK C++ for the Oculus Rift by Oculus VR